This post about Ripple effect for button and imageview or anyview.
*Double Ripple Effect
*Rectangle Ripple Effect
*Normal Ripple Effect
ScreenShot
RippleEffect.class
package com.example.sampl2;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.ScaleAnimation;
import android.widget.RelativeLayout;
public class RippleEffect extends RelativeLayout
{
private int WIDTH;
private int HEIGHT;
private int FRAME_RATE = 10;
private int DURATION = 400;
private int PAINT_ALPHA = 90;
private Handler canvasHandler;
private float radiusMax = 0;
private boolean animationRunning = false;
private int timer = 0;
private int timerEmpty = 0;
private int durationEmpty = -1;
private float x = -1;
private float y = -1;
private int zoomDuration;
private float zoomScale;
private ScaleAnimation scaleAnimation;
private Boolean hasToZoom;
private Boolean isCentered;
private Integer rippleType;
private Paint paint;
private Bitmap originBitmap;
private int rippleColor;
private View childView;
private int ripplePadding;
private GestureDetector gestureDetector;
private Runnable runnable = new Runnable()
{
@Override
public void run()
{
invalidate();
}
};
public RippleEffect(Context context)
{
super(context);
}
public RippleEffect(Context context, AttributeSet attrs)
{
super(context, attrs);
init(context, attrs);
}
public RippleEffect(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
init(context, attrs);
}
private void init(final Context context, final AttributeSet attrs)
{
if (isInEditMode())
return;
final TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.RippleView);
rippleColor = typedArray.getColor(R.styleable.RippleView_rv_color, getResources().getColor(R.color.rippelColor));
rippleType = typedArray.getInt(R.styleable.RippleView_rv_type, 0);
hasToZoom = typedArray.getBoolean(R.styleable.RippleView_rv_zoom, false);
isCentered = typedArray.getBoolean(R.styleable.RippleView_rv_centered, false);
DURATION = typedArray.getInteger(R.styleable.RippleView_rv_rippleDuration, DURATION);
FRAME_RATE = typedArray.getInteger(R.styleable.RippleView_rv_framerate, FRAME_RATE);
PAINT_ALPHA = typedArray.getInteger(R.styleable.RippleView_rv_alpha, PAINT_ALPHA);
ripplePadding = typedArray.getDimensionPixelSize(R.styleable.RippleView_rv_ripplePadding, 0);
canvasHandler = new Handler();
zoomScale = typedArray.getFloat(R.styleable.RippleView_rv_zoomScale, 1.03f);
zoomDuration = typedArray.getInt(R.styleable.RippleView_rv_zoomDuration, 200);
paint = new Paint();
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.FILL);
paint.setColor(rippleColor);
paint.setAlpha(PAINT_ALPHA);
this.setWillNotDraw(false);
gestureDetector = new GestureDetector(context, new GestureDetector.SimpleOnGestureListener()
{
@Override
public boolean onSingleTapConfirmed(MotionEvent e)
{
return true;
}
@Override
public boolean onSingleTapUp(MotionEvent e)
{
return true;
}
});
this.setDrawingCacheEnabled(true);
}
@Override
public void addView(View child, int index, ViewGroup.LayoutParams params)
{
childView = child;
super.addView(child, index, params);
}
@Override
public void draw(Canvas canvas)
{
super.draw(canvas);
if (animationRunning)
{
if (DURATION <= timer * FRAME_RATE)
{
animationRunning = false;
timer = 0;
durationEmpty = -1;
timerEmpty = 0;
canvas.restore();
invalidate();
return;
}
else
canvasHandler.postDelayed(runnable, FRAME_RATE);
if (timer == 0)
canvas.save();
canvas.drawCircle(x, y, (radiusMax * (((float) timer * FRAME_RATE) / DURATION)), paint);
paint.setColor(getResources().getColor(android.R.color.holo_red_light));
if (rippleType == 1 && originBitmap != null && (((float) timer * FRAME_RATE) / DURATION) > 0.4f)
{
if (durationEmpty == -1)
durationEmpty = DURATION - timer * FRAME_RATE;
timerEmpty++;
final Bitmap tmpBitmap = getCircleBitmap((int) ((radiusMax) * (((float) timerEmpty * FRAME_RATE) / (durationEmpty))));
canvas.drawBitmap(tmpBitmap, 0, 0, paint);
tmpBitmap.recycle();
}
paint.setColor(rippleColor);
if (rippleType == 1)
{
if ((((float) timer * FRAME_RATE) / DURATION) > 0.6f)
paint.setAlpha((int) (PAINT_ALPHA - ((PAINT_ALPHA) * (((float) timerEmpty * FRAME_RATE) / (durationEmpty)))));
else
paint.setAlpha(PAINT_ALPHA);
}
else
paint.setAlpha((int) (PAINT_ALPHA - ((PAINT_ALPHA) * (((float) timer * FRAME_RATE) / DURATION))));
timer++;
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
WIDTH = w;
HEIGHT = h;
scaleAnimation = new ScaleAnimation(1.0f, zoomScale, 1.0f, zoomScale, w / 2, h / 2);
scaleAnimation.setDuration(zoomDuration);
scaleAnimation.setRepeatMode(Animation.REVERSE);
scaleAnimation.setRepeatCount(1);
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
if (gestureDetector.onTouchEvent(event) && !animationRunning)
{
if (hasToZoom)
this.startAnimation(scaleAnimation);
radiusMax = Math.max(WIDTH, HEIGHT);
if (rippleType != 2)
radiusMax /= 2;
radiusMax -= ripplePadding;
if (isCentered || rippleType == 1)
{
this.x = getMeasuredWidth() / 2;
this.y = getMeasuredHeight() / 2;
}
else
{
this.x = event.getX();
this.y = event.getY();
}
animationRunning = true;
if (rippleType == 1 && originBitmap == null)
originBitmap = getDrawingCache(true);
invalidate();
this.performClick();
}
childView.onTouchEvent(event);
return true;
}
@Override
public boolean onInterceptTouchEvent(MotionEvent event)
{
return true;
}
private Bitmap getCircleBitmap(final int radius) {
final Bitmap output = Bitmap.createBitmap(originBitmap.getWidth(), originBitmap.getHeight(), Bitmap.Config.ARGB_8888);
final Canvas canvas = new Canvas(output);
final Paint paint = new Paint();
final Rect rect = new Rect((int)(x - radius), (int)(y - radius), (int)(x + radius), (int)(y + radius));
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(x, y, radius, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(originBitmap, rect, rect, paint);
return output;
}
}
activitysample.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:ripple="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context="${relativePackage}.${activityClass}" >
<com.example.sampl2.RippleEffect
android:id="@+id/more2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_margin="5dp"
ripple:rv_type="rectangle" >
<Button
android:layout_width="match_parent"
android:layout_height="50dip"
android:layout_gravity="center"
android:background="@android:color/holo_blue_light"
android:padding="10dp"
android:text="Rectangle Ripple effect" />
</com.example.sampl2.RippleEffect>
<com.example.sampl2.RippleEffect
android:id="@+id/more3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_margin="5dp"
ripple:rv_type="doubleRipple" >
<Button
android:layout_width="match_parent"
android:layout_height="50dip"
android:layout_gravity="center"
android:background="@android:color/holo_blue_light"
android:padding="10dp"
android:text="Double Ripple effect" />
</com.example.sampl2.RippleEffect>
<com.example.sampl2.RippleEffect
android:id="@+id/more4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_margin="5dp"
ripple:rv_type="rectangle" >
<Button
android:layout_width="match_parent"
android:layout_height="50dip"
android:layout_gravity="center"
android:background="@android:color/holo_blue_light"
android:padding="10dp"
android:text="SimpleRipple Ripple effect" />
</com.example.sampl2.RippleEffect>
</LinearLayout>